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Loot limit

Daily limit for resources gained from raiding player villages

Note

Not available on all game worlds
The Loot Limit is not a standard feature in Travian Kingdoms. It is only active on selected special game worlds and is announced separately.
On other game worlds, this rule does not apply. Values may be adjusted in future game worlds.


Loot Limit

The Loot Limit defines the maximum amount of resources that can be gained from raiding player villages per day. It is designed to balance raiding and encourage more strategic gameplay.

The limit resets daily at 00:00 game world time and applies to all attacks on player villages, including raids and sieges.
Targets such as Nature, Robbers, and Natars are not affected by this limit.

Exceeding the limit

If a raid would exceed the remaining daily Loot Limit, only the allowed amount of resources is taken.
Any excess resources remain in the defender’s village.

Troop Loss Allowance

Losses of own troops during a battle grant a temporary allowance for that specific fight.

The resource value of lost troops is not counted toward the Loot Limit for that battle.
This allowance applies only to the current battle and cannot be stored or transferred.

Visibility and notifications

Progress toward the Loot Limit is visible in multiple locations:

  • Weekly Report

  • Welcome Screen

  • Chieftain’s Report

  • Battle reports

When reaching 80% of the limit, a warning is shown in the Rally Point.

Calculation of the Loot Limit

The daily Loot Limit is calculated based on a weekly base value and the attacker’s points:

  • Base value + (attacker points × game world speed)

The base value depends on the game world configuration and increases each week depending on the game world speed. “Attacker points” are the points shown in the statistics or attacker ranking; they do not represent your current troop strength or number. The points recorded at the weekly reset are used in the formula. The resulting Loot Limit can also be checked in the Weekly Report.

Halloween Hunt 2026

On the Halloween Hunt game world, the base Loot Limit starts at 0 resources on day 1 and increases by 7.500 resources per day, multiplied by the game world speed.

At 5x speed, this means an increase of 37.500 resources per day.

Your Attacker Points, multiplied by the game world speed, are added to the base Loot Limit:

Daily Loot Limit = Base Loot Limit + (Attacker Points × 5)

The base Loot Limit continues to increase every day, including after the Wonder of the World is unlocked.

Day

Base Loot Limit

Day

Base Loot Limit

Day

Base Loot Limit

1

0

10

337.500

19

675.000

2

37.500

11

375.000

20

712.500

3

75.000

12

412.500

21

750.000

4

112.500

13

450.000

22

787.500

5

150.000

14

487.500

23

825.000

6

187.500

15

525.000

24

862.500

7

225.000

16

562.500

25

900.000

8

262.500

17

600.000

26

937.500

9

300.000

18

637.500

Other special game worlds

Other special game worlds may use different values. For example: Base values on a speed x3 game world

  • Week 1: 30.000

  • Week 2: 75.000

  • Week 3: 150.000

  • Week 4: 225.000

  • Week 5: 300.000

  • Week 6: 375.000

  • Week 7+: 450.000

On game worlds with a different speed, these values are scaled accordingly.

The Loot Limit is recalculated weekly at 00:00 between Sunday and Monday.

After a certain week, the base value no longer increases and remains constant. This point depends on the game world speed:

  • Speed x1: Week 17

  • Speed x2: Week 10

  • Speed x3: Week 7

  • Speed x5: Week 5

After this point, the Loot Limit continues to scale only with the attacker’s points.

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