---
title: "Tribes"
description: "Compare the Gauls, Romans and Teutons before you choose"
url: https://support.kingdoms.com/en/articles/2-tribes
collection: "Basics"
updated: 2026-11-05
language: en
alternates: [tr, fr, de, ru]
---

# Tribes

Compare the Gauls, Romans and Teutons before you choose

In Travian Kingdoms, you choose a tribe to play with. This is the first important decision you make when entering a game world.

Each tribe has unique attributes, advantages, and disadvantages that will influence your strategy.

For detailed statistics, see the [troop specifications](https://support.kingdoms.com/articles/109).

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### Gauls

**Key points:** beginner-friendly, strong defense, fast cavalry, versatile in offense and defense

-   **Merchants:** very fast (24 fields/h), medium carrying capacity (750 resources)
    
-   **Troops:** fast, medium training cost and time
    
-   **Hero bonus:** +5 fields/h for mounted hero
    
-   **Special buildings:** Cranny with double capacity, Trapper adds passive defense
    
-   **Simple strategy:** fast defensive units, effective use of Druidriders, strong anti-raid setup
    
-   **Advanced strategy:** strong raiding with Theutates Thunders, quick Chieftain takeovers, great trade advantage, Trappers frustrate attackers
    
-   **Disadvantage:** expensive siege weapons
    

[View Gaul unit overview](https://support.kingdoms.com/collections/21)

* * *

### Romans

**Key points:** advanced players, powerful but expensive troops, flexible in offense and defense

-   **Merchants:** medium speed (16 fields/h), low capacity (500 resources)
    
-   **Troops:** slow, expensive, long training time
    
-   **Hero bonus:** +25% strength per skill point
    
-   **Special buildings:** Horse Drinking Trough (reduced cavalry cost), City Wall (high defense, but easy to destroy)
    
-   **Simple strategy:** extra construction slot for faster building, good defense with Legionnaires and Praetorians, strong cavalry for raiding
    
-   **Advanced strategy:** Senator offers strong loyalty reduction, Trade Office helps overcome merchant limits
    
-   **Disadvantage:** slow and costly troop development
    

[View Roman unit overview](https://support.kingdoms.com/collections/22)

* * *

### Teutons

**Key points:** aggressive playstyle, cheap troops, excellent for active raiders

-   **Merchants:** slow (12 fields/h), very high carrying capacity (1000 resources)
    
-   **Troops:** medium speed, low cost, very fast training
    
-   **Hero bonus:** 20% cranny dip when attacking with hero
    
-   **Special buildings:** Brewery (attack bonus), Earth Wall (hard to destroy, low defense bonus)
    
-   **Simple strategy:** fast and cheap Clubswingers for constant raiding, affordable Chiefs
    
-   **Advanced strategy:** effective for close-range attacks, strong cavalry counter with Spearfighters, careful use of Brewery needed (limits catapult targeting and chief strength)
    
-   **Disadvantage:** long-distance attacks require higher troop numbers, which can be expensive to feed
    

[View Teuton unit overview](https://support.kingdoms.com/collections/23)

* * *

### Important note

You cannot change your tribe during a game round. If you want to play a different tribe, you have two options:

-   Register a new avatar in a different game world
    
-   Delete your current avatar and register a new one in the same world
