Items overview
In Travian Kingdoms, your hero's equipment will give you advantages that will help you outperform your opponents.
You may change your hero’s equipment at any time with the exception of items that influence the travel speed. These can only be changed when your hero is not traveling.
Items for villages or buildings affect the village the hero is assigned to.
Items only provides its bonus when your hero is currently present. If the hero leaves the village or dies, the items have no effect.
Items that affect the hero or troops only work for either the hero alone or for troops attacking/defending together with the hero. There is an exeption to this rule:
Weapon boni (e.g. +3 for all clubswingers) affect every unit of this type in the village the hero is located in, no matter which player or village they belong to.
If there are multiple heroes and they're equipped with items affecting the same troops, these effects do not stack; only the strongest effect will be applied.
Three tiers of equipment items are available. Each tier will be released at different moments based on the speed of the gameworld .
Tier 1: from day 1 until day (40/speed),
Tier 2: from the following day until day (80/speed)
Tier 3: from the following day to the end
Each item also has possible variants to the amount of the bonus.
For example: let’s say a helmet offers +10 health points with variants of -2, +0 or +2. This means that the helmet you see will have either +8, +10 or +12 health points bonus.
The item will appear in game with one of these amounts of bonus, not all three.
The amounts of the variants are given in the list of item descriptions below, together with the effects.
Items' descriptions
The game offers many items that can be classified in 6 categories + consumables (this specific items category can be found here).
Click on the headings of each of the following categories to see the list
Right hand items
Items for the right hand of your hero are the weapons and can be found during adventures or purchased from the Auction House if they are available. Select a tribe below to see a list of the specific right hand items.
Here is a list of the different weapons for Gauls:
Spear of the Phalanx
Tier 1 | Spear of the Phalanx | +500 fighting strength for your hero; +3 attack and +3 defense for each Phalanx | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Pike of the Phalanx | +1000 fighting strength for your hero; +4 attack and +4 defense for each Phalanx | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Lance of the Phalanx | +1500 fighting strength for your hero; +5 attack and +5 defense for each Phalanx | variants : +0, +100, +200, +300 or +500 fighting strength |
Sword of the Swordsman
Tier 1 | Short sword of the Swordsman | +500 fighting strength for your hero; +3 attack and +3 defense for each Swordsman | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Sword of the Swordsman | +1000 fighting strength for your hero; +4 attack and +4 defense for each Swordsman | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Long sword of the Swordsman | +1500 fighting strength for your hero; +5 attack and +5 defense for each Swordsman | variants : +0, +100, +200, +300 or +500 fighting strength |
Bow of the Theutates
Tier 1 | Short bow of the Theutates | +500 fighting strength for your hero; +6 attack and +6 defense for each Theutates Thunder | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Bow of the Theutates | +1000 fighting strength for your hero; +8 attack and +8 defense for each Theutates Thunder | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Long bow of the Theutates | +1500 fighting strength for your hero; +10 attack and +10 defense for each Theutates Thunder | variants : +0, +100, +200, +300 or +500 fighting strength |
Staff of the Druidrider
Tier 1 | Walking-staff of the Druidrider | +500 fighting strength for your hero; +6 attack and +6 defense for each Druidrider | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Staff of the Druidrider | +1000 fighting strength for your hero; +8 attack and +8 defense for each Druidrider | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Fighting-staff of the Druidrider | +1500 fighting strength for your hero; +10 attack and +10 defense for each Druidrider | variants : +0, +100, +200, +300 or +500 fighting strength |
Lance of the Haeduan
Tier 1 | Light lance of the Haeduan | +500 fighting strength for your hero; +9 attack and +9 defense for each Haeduan | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Lance of the Haeduan | +1000 fighting strength for your hero; +12 attack and +12 defense for each Haeduan | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Heavy lance of the Haeduan | +1500 fighting strength for your hero; +15 attack and +15 defense for each Haeduan | variants : +0, +100, +200, +300 or +500 fighting strength |
Here is a list of the different weapons for Romans:
Swords of the Legionnaire
Tier 1 | Short sword of the Legionnaire | +500 fighting strength for your hero; +3 attack and +3 defense for each Legionnaire | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Sword of the Legionnaire | +1000 fighting strength for your hero; +4 attack and +4 defense for each Legionnaire | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Long sword of the Legionnaire | +1500 fighting strength for your hero; +5 attack and +5 defense for each Legionnaire | variants : +0, +100, +200, +300 or +500 fighting strength |
Sword of the Praetorian
Tier 1 | Short sword of the Praetorian | +500 fighting strength for your hero; +3 attack and +3 defense for each Praetorian | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Sword of the Praetorian | +1000 fighting strength for your hero; +4 attack and +4 defense for each Praetorian | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Long sword of the Praetorian | +1500 fighting strength for your hero; +5 attack and +5 defense for each Praetorian | variants : +0, +100, +200, +300 or +500 fighting strength |
Sword of the Imperian
Tier 1 | Short sword of the Imperian | +500 fighting strength for your hero; +3 attack and +3 defense for each Imperian | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Sword of the Imperian | +1000 fighting strength for your hero; +4 attack and +4 defense for each Imperian | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Long sword of the Imperian | +1500 fighting strength for your hero; +5 attack and +5 defense for each Imperian | variants : +0, +100, +200, +300 or +500 fighting strength |
Sword of the Imperatoris
Tier 1 | Short sword of the Imperatoris | +500 fighting strength for your hero; +9 attack and +9 defense for each Imperatoris | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Sword of the Imperatoris | +1000 fighting strength for your hero; +12 attack and +12 defense for each Imperatoris | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Long sword of the Imperatoris | +1500 fighting strength for your hero; +15 attack and +15 defense for each Imperatoris | variants : +0, +100, +200, +300 or +500 fighting strength |
Lance of the Caesaris
Tier 1 | Light lance of the Caesaris | +500 fighting strength for your hero; +12 attack and +12 defense for each Equites Caesaris | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Lance of the Caesaris | +1000 fighting strength for your hero; +16 attack and +16 defense for each Equites Caesaris | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Heavy lance of the Caesaris | +1500 fighting strength for your hero; +20 attack and +20 defense for each Equites Caesaris | variants : +0, +100, +200, +300 or +500 fighting strength |
Here is a list of the different weapons for Teutons:
Club of the Clubswinger
Tier 1 | Club of the Clubswinger | +500 fighting strength for your hero; +3 attack and +3 defense for each Clubswinger | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Mace of the Clubswinger | +1000 fighting strength for your hero; +4 attack and +4 defense for each Clubswinger | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Morning star of the Clubswinger | +1500 fighting strength for your hero; +5 attack and +5 defense for each Clubswinger | variants : +0, +100, +200, +300 or +500 fighting strength |
Spear of the Spearfighter
Tier 1 | Spear of the Spearfighter | +500 fighting strength for your hero; +3 attack and +3 defense for each Spearfighter | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Spike of the Spearfighter | +1000 fighting strength for your hero; +4 attack and +4 defense for each Spearfighter | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Lance of the Spearfighter | +1500 fighting strength for your hero; +5 attack and +5 defense for each Spearfighter | variants : +0, +100, +200, +300 or +500 fighting strength |
Axe of the Axeman
Tier 1 | Hatchet of the Axeman | +500 fighting strength for your hero; +3 attack and +3 defense for each Axeman | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Axe of the Axeman | +1000 fighting strength for your hero; +4 attack and +4 defense for each Axeman | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Battle axe of the Axeman | +1500 fighting strength for your hero; +5 attack and +5 defense for each Axeman | variants : +0, +100, +200, +300 or +500 fighting strength |
Hammer of the Paladin
Tier 1 | Light hammer of the Paladin | +500 fighting strength for your hero; +6 attack and +6 defense for each Paladin | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Hammer of the Paladin | +1000 fighting strength for your hero; +8 attack and +8 defense for each Paladin | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Heavy hammer of the Paladin | +1500 fighting strength for your hero; +10 attack and +10 defense for each Paladin | variants : +0, +100, +200, +300 or +500 fighting strength |
Sword of the Teutonic Knight
Tier 1 | Short sword of the Teutonic Knight | +500 fighting strength for your hero; +9 attack and +9 defense for each Teutonic Knight | variants : -100, -50, 0, +50 or +100 fighting strength |
Tier 2 | Sword of the Teutonic Knight | +1000 fighting strength for your hero; +12 attack and +12 defense for each Teutonic Knight | variants : -200, -100, 0, +100 or +200 fighting strength |
Tier 3 | Long sword of the Teutonic Knight | +1500 fighting strength for your hero; +15 attack and +15 defense for each Teutonic Knight | variants : +0, +100, +200, +300 or +500 fighting strength |
Left hand items
Left hand items for your hero provide various bonuses and can be found during adventures or purchased from the Auction House if they are available. Here is a list of the different left hand items that are available in Travian Kingdoms.
Maps
Tier 1 | Small Map | 30% faster return (counts for the hero and all troops with him) | variants : -10, -5, +0, +5 or +10 % |
Tier 2 | Map | 50% faster return (counts for the hero and all troops with him) | variants : -10, -5, +0, +5 or +10 % |
Tier 3 | Large Map | 80% faster return (counts for the hero and all troops with him) | variants : +0, +5, +10, +15, or +20 % |
Pennants
Tier 1 | Small Pennant | 30% faster troops between own villages | variants : -5, +0 or +5 % |
Tier 2 | Pennant | 40% faster troops between own villages | variants : -5, +0 or +5 % |
Tier 3 | Great Pennant | 50% faster troops between own villages | variants : -5, +0 or +5 % |
Standards
Tier 1 | Small Standard | 15% faster troops between alliance members | variants : -2, -1, +0, +1 or +2 % |
Tier 2 | Standard | 20% faster troops between alliance members | variants : -2, -1, +0, +1 or +2 % |
Tier 3 | Great Standard | 25% faster troops between alliance members | variants : -2, -1, +0, +1 or +2 % |
Spy Glasses
Tier 1 | Small Spy-glass | Reveals the troop types of attacks with less than 5 troops + Rally Point level | variants : -2, -1, +0, +1 or +2 troops |
Tier 2 | Spy-glass | Reveals the troop types of attacks with less than 10 troops + Rally Point level | variants : -2, -1, +0, +1 or +2 troops |
Tier 3 | Great Spy-glass | Reveals the troop types of attacks with less than 15 troops + Rally Point level | variants : +0, +1, +2, +3 or +5 troops |
Bags
Tier 1 | Pouch of the Thief | 10% plunder bonus | variants : -2, -1, +0, +1 or +2 % |
Tier 2 | Bag of the Thief | 15% plunder bonus | variants : -2, -1, +0, +1 or +2 % |
Tier 3 | Sack of the Thief | 20% plunder bonus | variants : -2, -1, +0, +1 or +2 % |
Shields
Tier 1 | Small Shield | +500 fighting strength for Hero | variants : -100, -50, +0, +50 or +100 fighting strength |
Tier 2 | Shield | +1000 fighting strength for Hero | variants : -200, -100, +0, +100 or +200 fighting strength |
Tier 3 | Large Shield | +1500 fighting strength for Hero | variants : +0, +100. +200, +300 or +500 fighting strength |
Horns
Tier 1 | Small Horn of the Natarian | +20% attacking strength against Natars | variants : -2, -1, 0, +1 or +2 % |
Tier 2 | Horn of the Natarian | +25% attacking strength against Natars | variants : -2, -1, 0, +1 or +2 % |
Tier 3 | Huge Horn of the Natarian | +30% attacking strength against Natars | variants : -2, -1, 0, +1 or +2 % |
Helmets
Helmets for your hero can be found during adventures or purchased from the Auction House if they are available. Here is a list of the different helmets that are available in Travian Kingdoms.
Helmet of Health
Tier 1 | Helmet of Regeneration | +10 health points per day | variants : -2, -1, 0, +1, or +2 HP/day |
Tier 2 | Helmet of Health | +15 health points per day | variants : -2, -1, 0, +1, or +2 HP/day |
Tier 3 | Helmet of Healing | +20 health points per day | variants : -2, -1, 0, +1, or +2 HP/day |
Helmet of Culture
Tier 1 | Helmet of the Gladiator | + 50*speed culture points per day | variants : -20, -10, 0, +10, or +20 (*speed) HP/day |
Tier 2 | Helmet of the Tribune | + 200*speed culture points per day | variants : -50, -25, 0, +25, or +50 (*speed) HP/day |
Tier 3 | Helmet of the Consul | + 800*speed culture points per day | variants : -200, -100, 0, +100, or +200 (*speed) HP/day |
Helmet of Cavalry
Tier 1 | Helmet of the Horseman | -10% training time in stable | variants : -2, -1, 0, +1, or +2 % |
Tier 2 | Helmet of the Cavalry | -15% training time in stable | variants : -2, -1, 0, +1, or +2 % |
Tier 3 | Helmet of the Heavy Cavalry | -20% training time in stable | variants : -2, -1, 0, +1, or +2 % |
Helmet of Infantry
Tier 1 | Helmet of the Mercenary | -10% training time in barracks | variants : -2, -1, 0, +1, or +2 % |
Tier 2 | Helmet of the Warrior | -15% training time in barracks | variants : -2, -1, 0, +1, or +2 % |
Tier 3 | Helmet of the Archon | -20% training time in barracks | variants : -2, -1, 0, +1, or +2 % |
Armors
Armors for your hero can be found during adventures or purchased from the Auction House if they are available. Here is a list of the different armors that are available in Travian Kingdoms.
Armors of Health
Tier 1 | Armor of Regeneration | +20 health points per day | variants : -4, -2, 0, +2, or +4 HP/day |
Tier 2 | Armor of Health | +30 health points per day | variants : -4, -2, 0, +2, or +4 HP/day |
Tier 3 | Armor of Healing | +40 health points per day | variants : -4, -2, 0, +2, or +4 HP/day |
Scale Armors
Tier 1 | Light Scale Armor | Damage reduced by 4 health points + 10 HP/day | variants : -2, -1, +0, +1 or +2 HP/day |
Tier 2 | Scale Armor | Damage reduced by 6 health points + 15 HP/day | variants : -2, -1, +0, +1 or +2 HP/day |
Tier 3 | Heavy Scale Armor | Damage reduced by 8 health points + 20 HP/day | variants : -2, -1, +0, +1 or +2 HP/day |
Breast-Plate Armors
Tier 1 | Light Breast-plate Armor | +500 fighting strength for hero | variants : -100, -50, +0, +50 or +100 fighting strength |
Tier 2 | Breast-plate Armor | +1000 fighting strength for hero | variants : -200, -100, +0, +100 or +200 fighting strength |
Tier 3 | Heavy Breast-plate Armor | +1500 fighting strength for hero | variants : +0, +100, +200, +300 or +500 fighting strength |
Chainmail Armors
Tier 1 | Light Chainmail | Damage reduced by 3 health points and +250 fighting strength for hero | variants : -50, -25, +0, +25 or +50 fighting strength |
Tier 2 | Chainmail | Damage reduced by 4 health points and +500 fighting strength for hero | variants : -100, -50, +0, +50 or +100 fighting strength |
Tier 3 | Heavy Chainmail | Damage reduced by 5 health points and +750 fighting strength for hero | variants : +0, +50, +100, +150 or +250 fighting strength |
Boots
Boots for your hero can be found during adventures or purchased from the Auction House if they are available. Here is a list of the different boots that are available in Travian Kingdoms.
Shoes of Awareness
Tier 1 | Boots of Knowledge | +15% more experience for the hero | variants : -2, -1, 0, +1, or +2 % |
Tier 2 | Boots of Enlightenment | +20% more experience for the hero | variants : -2, -1, 0, +1, or +2 % |
Tier 3 | Boots of Wisdom | +25% more experience for the hero | variants : 0, +1, +2, +3 or +5 % |
Shoes of Endurance
Tier 1 | Boots of the Mercenary | +25% speed on the army's base speed for distances > 20 fields | variants : -10, -5, +0, +5, or +10 % |
Tier 2 | Boots of the Warrior | +50% speed on the army's base speed for distances > 20 fields | variants : -10, -5, +0, +5, or +10 % |
Tier 3 | Boots of the Archon | +75% speed on the army's base speed for distances > 20 fields | variants : +0, +5, +10, +15, or +25 % |
Spurs
Tier 1 | Small Spurs | +2 fields per hour for mounted heroes | variants : 0, +1 field/h |
Tier 2 | Spurs | +4 fields per hour for mounted heroes | variants : 0, +1 field/h |
Tier 3 | Nasty Spurs | +6 fields per hour for mounted heroes | variants : 0, +1 field/h |
Boots of the Chicken
Tier 1 | Boots of the Chicken * | +200 troops evade an incoming attack together with the hero and return to the village after 180 seconds | variants : -50, -25, +0, +25 or +50 troops |
Tier 2 | Boots of the Chicken * | +1000 troops evade an incoming attack together with the hero and return to the village after 180 seconds | variants : -200, -100, +0, +100 or +200 troops |
Tier 3 | Boots of the Chicken * | +2000 troops evade an incoming attack together with the hero and return to the village after 180 seconds | variants : -500, -250, +0, +250 or +500 troops |
* All tiers of Boots of the Chicken have the same name. Check the statistics to know which tier you have !
Mounts
Mounts for your hero can be found during adventures or purchased from the Auction House if they are available. Here is a list of the different horses that are available in Travian Kingdoms.
Horses can have three different colors (white, black or brown), but this does not change their characteristics.
Tier 1 | Gelding | The speed of your mounted hero is raised to 14 fields per hour | variants : no variant |
Tier 2 | Thoroughbred | The speed of your mounted hero is raised to 17 fields per hour on a 1x speed gameworld | variants : -2, -1, +0, +1 or +2 fields per hour |
Tier 3 | Warhorse | The speed of your mounted hero is raised to 20 fields per hour on a 1x speed gameworld | variants : +0, +1, +2, +3 or +5 fields per hour |
Notes
- The speed boost for the mounts applies only when hero is equipped with a horse
- The speed boost for the mounts applies to the hero only, not accompanying troops
- Gaul tribe: +5 field bonus per hour for hero if mounted
- Your hero count as cavalry if he is equipped with a horse and as infantry if he is not equipped with a horse
Upgrade gems can be earned in the card game: use them to improve the effects of some of the equipment!