In Travian Kingdoms, you choose a tribe to play with. This is the first important decision you'll make when entering a game world.
Each tribe has unique attributes, advantages and disadvantages that will influence your strategy.
Overview Gauls RomansTeutons
Here, you will find a detailed overview of troop specifications for each tribe.
Gauls | Romans | Teutons | |
---|---|---|---|
Merchant speed | High (24 fields/h) | Medium (16 fields/h) | Low (12 fields/h) |
Merchant capacity | Medium (750) | Low (500) | High (1000) |
Troop speed | Fast | Medium | Slow |
Troop cost | Medium | High | Low |
Troop training | Medium | Slow | Fast |
Wall | Average defense | High defense | Low defense |
Special benefits | Cranny capacity x2, Trapper | Extra construction slot, Horse drinking trough | Brewery |
Special hero benefits | +5 fields/h for mounted hero | + 25% strength per hero skill point | 20% cranny dip if hero is part of attack |
Disadvantages | Expensive siege | Slow and expensive troops | High crop consumption |
Key points
Details
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Special buildings
- A Gaul Cranny holds twice (2000 of each resource)
- Trapper provides a form of additional defense
Simple strategy
- Naturally good defenders
- Phalanx defense is quick and cheap to build
- Druidriders are more expensive but can travel fast
Advanced strategy
- While Gauls are often played defensively, they can also highly effective in offensive play
- Theutates Thunders are excellent raiders (19 fields/h, carrying 75 resources)
- Theutates Thunders' high speed makes them great for eliminating enemy troops while opponents are asleep..
- Chieftains are relatively fast (5 fields/h)
- Compared to other tribes, Gauls have a strong trading advantage (24 fields/h, carrying 750 resources)
- Gauls can fill a village with Trappers, making them frustrating targets for attackers.
- Haeduan can also be used for defense, though they come at a high cost.
Key points
Details
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Special buildings
- Horse Drinking Trough – reduces feeding cost of cavalry
- City Wall – High in Defense, but easy to destroy
Simple strategy
- Extra construction slot to build up village quickly
- Good defense from combining Legionnaires and Praetorians
- Strength and carry capacity of Equites Imperatoris is a plus for raiding
Advanced strategy
- Strength in offense and defense
- Building large armies requires patience.
- For defense, focus on training large numbers of Praetorians.
- If defending solo, keep villages close together for better support.
- The Senator is more powerful than it's Gaul and Teuton counterparts.
- The Trade Office helps compensate for low merchant capacity.
- The Horse Drinking Trough reduces the feeding cost of cavalry
Key points
Details
|
Special buildings
- Brewery provides an attack bonus during celebrations
- Earth Wall is difficult to destroy
Simple strategy
- Clubswingers are quick and cheap to build and so easily replaced
- Easy to raid local villages for a profit
- Cheap Chiefs to conquer other players' villages
Advanced strategy
- While troops are cheap, they are not fast and so Teutons are best for close-range attacks.
- Long-distance attacks require higher troop numbers, which can be expensive to feed.
- Teuton Spearfighters are strong defense against cavalry – combined with the Roman Praetorian from an allied friend, they form a strong and efficient defensive force.
- Teuton Scouts are weaker than their Gaul and Roman counterparts but cheaper to feed.
- Earth Wall is hard to destroy, but the defense bonus is low
- Use the Brewery bonus wisely—while it increases attack power, it also weakens chiefs and prevents catapults from targeting specific buildings.
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Note:
You cannot change your tribe during a game round. If you want to play with a different tribe, you have two options: Register a new avatar on another game world or delete your current avatar and then register a new one on the same world.