In Travian Kingdoms, the round ends when a Wonder of the world reaches level 100.
But the winning kingdom is determined by victory points (VP).
VP generation:
Every day, every kingdom gets victory points based on the number of its active treasures. Each active treasure usually generates exactly one victory point each day.
However, there are a few exceptions:
- If the holder of an active treasury was in vacation mode the previous day, his treasures produce proportionately less victory points.
- If governors are in vacation mode, their kingdom gets a malus onto the victory point production.
Note:
- Treasures do not disappear after generating victory points.
- Treasures always generate the same amount of victory points, no matter when they were activated / conquered.
- Banned players do not affect the victory point production at all.
VP losses:
There are three ways to destroy victory points:
- At the time of a Kingdoms Union, the victory points of the kingdom with less victory points are lost.
- When a kingdom dissolves, its victory points are lost.
- Forcefully kicking a duke, that has active treasures, will destroy 10 victory points per active treasure of him. This is to prevent kicking dukes to save victory points from getting stolen.
VP theft:
It is possible to steal victory points of another kingdom. To do so, the following conditions must be met:
- The defender must be a king (vice king) or a duke.
- Attacker and defender must be part of different kingdoms (players without a kingdom can't steal victory points).
- The kingdom of the attacker must have less victory points than the kingdom of the defender.
If the above conditions are met, victory points will be stolen following these rules:
- The attacker will gain 10 victory points per stolen treasure.
- 25 victory points are stolen per treasure If the defending kingdom is rank 1 in victory points,
- Gain may not reverse the VP rankings of the attacking and defending kingdoms. In this case, the gain is stopped when both kingdoms have the same number of VPs.
- VP gain is slightly reduced for each level of the first Wonder of the World (regardless of the Wonder of the World's kingdom).
End of game bonus:
At the end of the gameworld, a percentage bonus of victory points is is awarded according to the ranking of the Wonder(s) of the world owned by the kingdom.
In short:
- VPs are generated from active treasures
- VPs can be stolen in attacks (and sieges).
- At the end of the gameworld, the Wonders of the world grant bonus victory points for the kingdom of its builder, depending on its ranking
See also: Endgame