What are instant features
Instant Features are one-time actions that can be activated with Gold. They help you save time and manage your villages more efficiently but do not give combat or strategic advantages.
All Instant Features are optional comfort tools that can be used independently.
They are found directly in the game interface, for example in the Marketplace, Rally Point, or building menus.
The buttons for these actions are highlighted in yellow, making them easy to recognize.
Activation happens instantly after clicking the button, and the required Gold is deducted right away.
You can view your remaining Gold in the top bar at any time.
Building queue slots
Unlock up to three additional building queue slots for the entire game round.
- Prices: 50, 75, and 100 Gold for the first, second, and third slot.
- Once unlocked, the slots remain active for the rest of the round.
- You can add buildings or resource fields to the queue even if you don’t yet have enough resources.
- Constructions start automatically once they reach the first position in the queue and enough resources are available.
- The queue order is fixed: if the second slot is still waiting for resources, the third slot will not start until the second one begins.
- Any construction order in the queue immediately reserves the required resources.
- You can cancel queued constructions at any time to receive a full refund of the resources.
Hint: The additional slot available to Romans remains unchanged and is not affected by this feature.
Finish Immediately
Instantly completes all current construction and research orders, including demolitions. It's free if the remaining time is less than 5 minutes.
- Costs:
- 1 Gold for building times under 120 minutes
- 2 Gold for building times longer than 120 minutes
- Cannot be used on the Residence, Palace, or Wonder of the World
This feature can also appear as an item in your Hero’s inventory, for example as a reward from card games.
Hero items are always used automatically first, before Gold is deducted. It is not possible to choose which one is used.
NPC Merchant
Redistribute your village resources to balance your stock or prepare for new constructions or troop training. Cost: 5 Gold per use.
Accessible in multiple ways:
- On the building upgrade button (mouse-over):
- Exchange resources automatically: instantly balances remaining resources evenly.
- Manually adjusted resource exchange: opens the Marketplace with prefilled values for the selected action. Remaining resources are evenly distributed but can be adjusted manually.
- In troop buildings: hovering over the NPC button shows how many units can be trained after the exchange.
- Directly in the Marketplace: access the NPC Merchant tab to manually redistribute your resources.
This feature can also appear as an item in your Hero’s inventory, for example as a reward from card games.
Hero items are always used automatically first, before Gold is deducted. It is not possible to choose which one is used.
Merchant Instant Delivery
Instantly completes ongoing resource deliveries between your own villages.
- Does not apply to trades with other players.
- Returning merchants are not affected.
- Cost: 1 Gold per delivery.
This feature can also appear as an item in your Hero’s inventory, for example as a reward from card games.
Hero items are always used automatically first, before Gold is deducted. It is not possible to choose which one is used.
Merchant Repetition
Allows merchants to automatically repeat a delivery once or twice for the entire game round.
Costs:
- 50 Gold for the first repetition
- 25 Gold for the second repetition
Can be activated at the Marketplace.
Stolen Goods and Treasure Deliveries
Instantly complete deliveries of stolen goods or treasures via the Rally Point.
Costs:
- 1 Gold for stolen goods
- 2 Gold for treasure deliveries