Healing Tent

Item Selection

Wounded infantry and cavalry can be healed in the healing tent. Higher levels reduce healing time and increase the capacity of wounded troops. Multiple healing tents can be built in one village.

Overview Healing Troops CapacityHealing Status
How are troops wounded?


If a healing tent exists in the connected village, 40% of eligible troops defeated in attacks, raids, sieges, reinforcements or scouting missions become wounded.



How do troops arrive in the healing tent?


Wounded troops will return to the healing tent of the connected village as a separate troop movement. The movement speed of wounded troops is not affected by hero equipment but is increased with troop speed on speed game worlds as normal.



Which units are eligible?


Only units that can be trained from a (Great) Barracks or a (Great) Stable are eligible to become wounded. All other units are defeated as normal. This means that the following cannot be wounded:

  • Hero
  • Rams
  • Catapults
  • Settlers
  • Chieftains
  • Animals
  • Disbanded trapped units
  • Troops that require academy research to be trained, but have not been researched yet

Below is an overview of the resources required by the building level, the construction time, as well as other values such as how much population you gain per level, the culture points, and the capacity you have for the healing tent level. All values are for default speed, without any boosts such as Travian Plus.



Level
 
Total Pop
19008007506503
2115010259608302
314751310123010652
418851680157513652
524152145201517452
630902750257522352
739603520330028602
850654505422036602
964855765540546852
1083007380692059952
11106259445885576753
1213600120901133598253
13174101547514505125753
14222851980518570160953
15285202535523770206003
16365103245030425263653
17467304154038940337503
18598155317049845432003
19765656805563805552953
20980008711081670707803
SUM444785395375370670321250

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