What stolen goods are
Stolen goods are special items that you can loot from robbers. They appear in your hero’s inventory and can later be sold for resources and sometimes extra crop.
When you sell stolen goods, they are converted into treasures. Active treasures in a Treasury generate victory points for your kingdom. This means it is important to sell your stolen goods regularly so your kingdom can benefit from more victory points.
- How to get them: by defeating robber hideouts and robber camps on the map.
- Who gets them: only governors and dukes receive stolen goods from robbers. Kings and vice kings get treasures directly instead.
You do not need your hero to loot stolen goods. Any troops with carrying capacity can bring them home. Stolen goods are treated as an extra type of loot: they do not count toward the troops’ carrying capacity and are always taken first before other resources.
Selling stolen goods
Stolen goods can be sold directly from the hero’s inventory. When selling them:
- Resources are generated out of nothing (kings and dukes do not have to pay them).
- The stolen goods are converted into treasures and sent to the tribute fund of the village.
Crop bonus:
- If the village where you sell is inside your own kingdom’s borders, you receive an additional crop bonus.
- The size of the crop bonus depends on the total number of treasures in the kingdom.
- From 0 to 4,000 treasures in the kingdom, the ratio is one-to-one (one crop per treasure).
- Above 4,000 treasures, the bonus increases more slowly.
Special rules
- Resource distribution: the resources you get from stolen goods are split between wood, clay, and iron. One type is always higher than the others (for example 1500/2000/1500). Which type is higher is randomly decided for each account at the start of the game world and stays the same.
- Rising value over time: the amount of resources you get per stolen good increases as the game world progresses. It scales partly with the production of the top 100 players and some additional factors.
- Late starters: players who join later on a game world receive more resources per stolen good until they catch up with the server average.
- Kings plundering robbers: kings and vice kings do not get stolen goods. Robber loot is converted directly into treasures for their Treasury.
- Becoming a king: if a governor crowns himself king, all stolen goods in their inventory are automatically converted into treasures without a crop bonus.
Practical notes
- Always check your Warehouse and Granary capacity before selling large amounts of stolen goods. If you sell too much at once, you might lose part of the delivery if storage is full.
- The delivery speed of the resources is fixed and does not depend on your tribe’s merchants.
- Selling stolen goods inside your own kingdom’s borders helps your kingdom grow by providing both resources and the valuable crop bonus.
- Regularly selling stolen goods ensures they are turned into treasures, which directly support your kingdom’s victory point production.